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Dylan Mellott

Senior 3D Hard-Surface Artist at Bungie

Dylan Mellott has over eight years of experience working as a professional Hard-Surface 3D Artist in AAA video games. Dylan has worked on several Battlefield titles, as well as various seasons and expansions for Destiny 2, among others. Having worked exclusively on first-person IPs and franchises, his skill set and extensive knowledge are focused on constructing impressive 3D art and “hero” assets designed to be viewed up close.